Character Creation

Character (General)
 * Character Name


 * Phenotype (MechWarrior, Aerospace Pilot, Armored Infantry, or Infantry)

Life Modules (Little effect on game)
 * Eye Color
 * Hair Color
 * Skin Color
 * Gender
 * Height
 * Weight
 * Distinguishing Features
 * Home Affiliation (Starting Location)

Attribute Selection Skills C-Bills
 * Childhood (Backstory)
 * Higher Education
 * Spend Point on different attributes
 * Language(s)
 * Leadership (Determines Max Group Size)
 * Pick Pocket
 * Starting cash to purchase equipment